A city-builder simulation game for AI and Games Jam 2021.

As player, you should choose building types and their bonuses for each neighbourhood. Then AI (Unity ML-Agents) automatically constructs the buildings in the lots (or generate the neighbourhood) for the optimum outcome. 

My first time trying ML, knew it in theory but never tried it in practice before.

Final version is more polished and has better AI (more trained).

Input:

  • Movement: Mouse, WASD
  • Quit: Alt + F4

Assets:

  • Kenney

Source:

https://github.com/sapsari/smarthood

Download

Download
SmartHood-Jam.zip 24 MB
Download
SmartHood-Final.zip 48 MB

Comments

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Things do get built, the squares get filled up.  A bunch of dark work must have gone into it. But as it is now, it's not much of a game.

On my screen I only have expand north and east, and it doesnt always go north or east or expand from the most recent addition.


Conceptually, it can work. Maybe if the terrain is previewable around the city so you can make choices based on that? Like 'mh, to the east there is a lot of rocks, lets put industry at 80% and hope we get some mines when we expand east'.